Index
Modules:
internal,
tic80.
API symbols
- Bpp:
- btn:
- btnp:
- Button:
- circ:
- circb:
- clip:
- cls:
- Color:
- Color0:
- Color1:
- Color10:
- Color11:
- Color12:
- Color13:
- Color14:
- Color15:
- Color2:
- Color3:
- Color4:
- Color5:
- Color6:
- Color7:
- Color8:
- Color9:
- elli:
- ellib:
- exit:
- exportWasm:
- fget:
- font:
- Framebuffer:
- fset:
- Gamepads:
- GamepadsSize:
- Height:
- HeightTiles:
- Key:
- key:
- Key_0:
- Key_1:
- Key_2:
- Key_3:
- Key_4:
- Key_5:
- Key_6:
- Key_7:
- Key_8:
- Key_9:
- Key_A:
- Key_Alt:
- Key_Apostrophe:
- Key_B:
- Key_Backslash:
- Key_Backspace:
- Keyboard:
- KeyboardSize:
- Key_C:
- Key_Capslock:
- Key_Comma:
- Key_Ctrl:
- Key_D:
- Key_Delete:
- Key_Down:
- Key_E:
- Key_End:
- Key_Equals:
- Key_F:
- Key_G:
- Key_Grave:
- Key_H:
- Key_Home:
- Key_I:
- Key_Insert:
- Key_J:
- Key_K:
- Key_L:
- Key_Left:
- Key_Leftbracket:
- Key_M:
- Key_Minus:
- Key_N:
- Key_Null:
- Key_O:
- Key_P:
- keyp:
- Key_Pagedown:
- Key_Pageup:
- Key_Period:
- Key_Q:
- Key_R:
- Key_Return:
- Key_Right:
- Key_Rightbracket:
- Key_S:
- Key_Semicolon:
- Key_Shift:
- Key_Slash:
- Key_Space:
- Key_T:
- Key_Tab:
- Key_U:
- Key_Up:
- Key_V:
- Key_W:
- Key_X:
- Key_Y:
- Key_Z:
- line:
- Map:
- map:
- MapSize:
- mget:
- Mouse:
- mouse:
- MouseSize:
- MouseState:
- mset:
- music:
- MusicPatterns:
- MusicPatternsSize:
- MusicTracks:
- MusicTracksSize:
- Null:
- P1_A:
- P1_B:
- P1_Down:
- P1_Left:
- P1_Right:
- P1_Up:
- P1_X:
- P1_Y:
- P2_A:
- P2_B:
- P2_Down:
- P2_Left:
- P2_Right:
- P2_Up:
- P2_X:
- P2_Y:
- P3_A:
- P3_B:
- P3_Down:
- P3_Left:
- P3_Right:
- P3_Up:
- P3_X:
- P3_Y:
- P4_A:
- P4_B:
- P4_Down:
- P4_Left:
- P4_Right:
- P4_Up:
- P4_X:
- P4_Y:
- peek:
- peek1:
- peek2:
- peek4:
- PersistentMemory:
- PersistentMemorySize:
- pix:
- pixget:
- pixset:
- pmem:
- pmemget:
- pmemset:
- poke:
- poke1:
- poke2:
- poke4:
- print:
- rect:
- rectb:
- Sfx:
- sfx:
- SfxSize:
- SfxState:
- SfxStateSize:
- SoundRegisters:
- SoundRegistersSize:
- SoundState:
- SoundStateSize:
- spr:
- SpriteFlags:
- SpriteFlagsSize:
- Sprites:
- SpritesSize:
- StereoVolume:
- StereoVolumeSize:
- sync:
- SystemFont:
- SystemFontSize:
- tic_exit:
- tic_time:
- Tiles:
- TileSize:
- TilesSize:
- time:
- trace:
- tri:
- trib:
- tstamp:
- ttri:
- internal: proc ttri(x1, y1, x2, y2, x3, y3, u1, v1, u2, v2, u3, v3: cfloat; texsrc: int32;
trans_colors: ptr uint8; color_count: int8; z1, z2, z3: cfloat; depth: bool)
- tic80: proc ttri(x1, y1, x2, y2, x3, y3, u1, v1, u2, v2, u3, v3: cfloat; texsrc: int32 = 0;
transColor: Color = Null; z1: cfloat = 0.0; z2: cfloat = 0.0;
z3: cfloat = 0.0; depth = false)
- vbank:
- VRAM:
- WasmFreeRam:
- WasmFreeRamSize:
- Waveforms:
- WaveformsSize:
- Width:
- WidthTiles:
Made with Nim. Generated: 2025-09-21 02:22:15 UTC